Sunday, 14 June 2020

Game Day! Battlefleet Gothic- Eldar Corsairs vs Ultramarines

Hi all! Got out of the house today for a couple games of Battlefleet Gothic, getting back into my Eldar Corsair fleet. Played 2 games both using the Cruiser Clash scenario but with full rosters, first at 1000 points and then 1500. These won't be full battle reports but I'll try and say as much as possible what happens 
My fleet is fully 3d printed as should be somewhat obvious given the stepping on them (which I am a fan of for Eldar because it looks like Holofield blurring). The scheme is inspired by Craftworld Mymeara's blue/green look. I have a Void Stalker Battleship, 2 Eclipse Cruisers, a Solaris Light Cruiser, 2 Hellebore and 4 Hemlock Escorts. Also not pictured is a Shadow Cruiser as an extra option, but that doesn't go into the 1500 point list with the rest. 
First game I deployed behind the planet and used it to hide for a few turns moving back and forth doing hit and run attacks against the marines. One crippled strike cruiser from the first wave but after that dice got worse and I had to start running. I lost a few ships before disengaging though and ended up losing because I couldn't manage to damage enough. 
The second game was 1500 points, and it went a lot more badly. I made some mistakes with my early movement (the conga line you can see above) so I got trapped by the marines and very quickly disintegrated. I went on some suicidal attack runs to take out as much as I could (turns out crippled and braced ships don't do too much, who would've thought?) and in the end only a Hellebore managed to escape unscathed. 

All in all it was good to play again, it's been about a year since I last played BFG, and I'm remembering a lot of the tricks with Eldar. Also putting together a 30k Dark Angels fleet soon so I'm looking forward to that as well, should be a big difference in both aesthetic and playstyle. 

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